#include <WinScene.h>
Inheritance diagram for WinScene:

Public Methods | |
| WinScene (HWND win, float size=100, int initial_view=1) | |
| ~WinScene () | |
| virtual void | redisplay () |
| void | redisplay (HDC hdc) |
| virtual void | print_commands (std::ostream& ) |
| void | mouseDown ( int, int) |
| void | mouseUp ( int, int) |
Private Attributes | |
| WinDraw* | m_wd |
| float | m_x |
| float | m_y |
| gui::Projector* | m_proj |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Reimplemented from gui::SceneControl. |
|
|
|
|
|
Reimplemented from gui::SceneControl. |
|
|
Definition at line 48 of file WinScene.h. |
|
|
Definition at line 44 of file WinScene.h. |
|
|
Definition at line 45 of file WinScene.h. |
|
|
Definition at line 45 of file WinScene.h. |
1.2.3 written by Dimitri van Heesch,
© 1997-2000