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AcdId Class Reference

encapsulate the id for an ACD tile. More...

#include <AcdId.h>


Detailed Description

encapsulate the id for an ACD tile.

ACD tile numbering Layer 0 or 1, where 0 corresponds to the inner layer Face 0 - 4 Face 0 == top (hat) Face 1 == -X side Face 2 == -Y side Face 3 == +X side Face 4 == +Y side Row 0 - 9 On Face 0 (top) rows are numbering along +x (or +y) axis On the sides, the rows are numbered from the front of the instrument (closest to the top)

Column 0 - 9 On the sides, columns are numbered along +x (or +y) axis

One could imagine that an ACD id could be represented by 12 bits.

__ __ __ __ __ __ __ __ __ __ __ __ __ LAYER FACE ROW COLUMN where the layer is the most significant bit


The documentation for this class was generated from the following file:
Generated at Wed Nov 21 12:20:09 2001 by doxygen1.2.3 written by Dimitri van Heesch, © 1997-2000