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Surface.cxx

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00001 // $Id: Surface.cxx,v 1.2 2001/10/06 03:39:59 burnett Exp $
00002 //
00003 
00004 
00005 #include "geometry/Surface.h"
00006 #include <strstream>
00007 
00008 GeomObject&
00009 Surface::transform(const CoordTransform& T )
00010 {
00011   referenceDirection.transform(T);
00012   return *this;
00013 }
00014 void
00015 Surface::reverse()
00016 {
00017     referenceDirection *= -1;
00018 }
00019 
00020 // copy constructor uses same reference point, makes a copy of
00021 // direction, then has the subclass do the rest (if it can)
00022 Surface::Surface(const Surface& old)
00023   :GeomObject(),
00024     referencePoint(old.referencePoint)
00025     ,referenceDirection(old.referenceDirection)
00026 {
00027 }
00028 
00029 // this to not force all surfaces to copy, but crash if can't
00030 Surface& Surface::copy()const
00031 {
00032     std::cerr << "The Surface subclass " << nameOf()
00033         << " did not implement a copy() method\0";
00034     return *(Surface*)this; //(just to make compiler happy)
00035 }
00036 

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