00001 #include "bfemDisplay/TReconHits.h" 00002 00003 ClassImp(TReconHits) 00004 00005 TReconHits::TReconHits(const char* name, const char* title, const char* material) 00006 : TPCON(name,title,material,0.0,360.0,10){ 00007 fMat.Append( material ); 00008 fX = 0; 00009 fY = 0; 00010 fZ = 0; 00011 fAngleX = 0.0; 00012 fAngleY = 0.0; 00013 } 00014 TReconHits::~TReconHits(){ 00015 //default destructor 00016 } 00017 void TReconHits::Print() const { 00018 cout << " X: " << fX << " Y: " << fY << " Z: " << fZ << " SlopeX: " << fAngleX << " SlopeY: " << fAngleY << endl; 00019 }
1.2.3 written by Dimitri van Heesch,
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