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Hyperbolic.cxx

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00001 // $Id: Hyperbolic.cxx,v 1.2 1999/12/27 23:26:36 pfkeb Exp $
00002 //
00003 
00004 // Define a hyperbolic surface of revolution
00005 
00006 #include "geometry/Hyperbolic.h"
00007 
00008 Hyperbolic::Hyperbolic(const Point& origin , const Vector& axis,
00009                  double , double , double )
00010 :Surface(origin, axis)
00011 {
00012    FATAL("not implemented");
00013 }
00014 
00015 double
00016 Hyperbolic::how_near( const Point&  ) const
00017 {
00018 
00019   FATAL("not implemented");return 0;
00020 }
00021 
00022 double
00023 Hyperbolic::distance( const Point&  ,const Vector& , int) const
00024 {
00025   FATAL("not implemented");return 0;
00026 }
00027 
00028 Vector
00029 Hyperbolic::normal( const Point& ) const
00030 {
00031   FATAL("not implemented");
00032   return Vector();
00033 }
00034 
00035 void
00036 Hyperbolic::printOn( std::ostream& ) const
00037 {
00038   FATAL("not implemented");
00039   return;
00040 }
00041 
00042 

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