00001 #include "bfemDisplay/THits.h"
00002
00003 ClassImp(THits)
00004
00005 THits::THits(const char* name, const char* title, const char* material, float dx, float dy, float dz)
00006 :TBRIK(name,title,material,dx,dy,dz){
00007
00008 fMat.Append( material );
00009 fX = 0;
00010 fY = 0;
00011 fZ = 0;
00012 fLayer = 0;
00013 fElement = 0;
00014 fEn = 0;
00015 fTotL = fTotR = 0;
00016
00017 }
00018
00019
00020 THits::~THits(){
00021
00022 }
00023 void THits::Print() const {
00024 cout << " X: " << fX << " Y: " << fY << " Z: " << fZ << " Energy: " << fEn << endl;
00025 }
00026