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THits.cxx

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00001 #include "bfemDisplay/THits.h"
00002 
00003 ClassImp(THits)
00004 
00005 THits::THits(const char* name, const char* title, const char* material, float dx, float dy, float dz)
00006             :TBRIK(name,title,material,dx,dy,dz){
00007 
00008   fMat.Append( material );
00009   fX = 0;
00010   fY = 0;
00011   fZ = 0;
00012   fLayer = 0;
00013   fElement = 0;
00014   fEn = 0;
00015   fTotL = fTotR = 0;
00016 
00017 }
00018 
00019 
00020 THits::~THits(){
00021   //default destructor
00022 }
00023 void THits::Print() const {
00024   cout << "  X: " << fX << "  Y: " << fY << "  Z: " << fZ << "  Energy: " << fEn << endl;
00025 } 
00026 

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